Author Topic: AR 1.68 | Defiler Feats  (Read 2865 times)

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Offline DM Heatstroke

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AR 1.68 | Defiler Feats
« on: May 01, 2007, 02:15:48 PM »

Defiling Aura


Effect:
-1 Attack Bonus / Skill / Saves
Plants take 2 HP Damage / Spell Level
Save vs. Fort. for half duration
   
Area of Effect:
10 ft + 5 ft / Spell Level

Save:
Caster level + CHA Bonus

Duration:
1 Round per Spell Level
            
Prerequisites:
1st Level Defiler

Exterminating Raze

Effect:
Plant type creatures take 4 HP Damage / Spell Level

Prerequisites:
Painful Raze

Painful Raze

Effect:
Additional -1 to Attack Bonus / Skill / Saves

Prerequisites:
Received Automatically @ 5th level

Agonizing Raze

Effect:
Additional -3 to Attack Bonus / Skill / Saves

Prerequisites:
Received Automatically @ 15th level

Destructive Raze

Effect:
Aura inflicts 1 HP Damage / Spell Level of Evocation spell cast
            
Prerequisites:
Exterminating Raze

Efficient Raze

Effect:
Increase Defiling Aura DC by 4

Prerequisites:
Defiling Aura

Controlled Raze

Effect:
+ 5 ft. Defiling Radius
Defilation no longer affects Allies
   
Prerequisites:
Distance Raze, Destructive Raze, Epic Defiler

Distance Raze

Effect:
Defiling Aura is centered on spell target
            
Prerequisites:
Agonizing Raze

Tainted Aura

Effect:
Defiler gets -1 / 5 levels to Perform, Persuade, Bluff, Appraise & Taunt checks.  The Defiler also gets +1 / 5 levels to Intimidate checks.  Animals & Beasts with fewer HD than the Defiler must save vs. Fear or flee in panic.  Animals or Beasts with more HD will attack the Defiler.  The Defilers familiar is not affected by the Aura.

Prerequisites:
Received Automatically @ 10th level
« Last Edit: August 18, 2010, 01:56:46 PM by DM Heatstroke »
HEATSTROKE